diplomacy.utils.export¶
Exporter - Responsible for exporting games in a standardized format to disk
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diplomacy.utils.export.
to_saved_game_format
(game, output_path=None, output_mode='a')[source]¶ Converts a game to a standardized JSON format
Parameters: - game (diplomacy.engine.game.Game) – game to convert.
- output_path (str | None, optional) – Optional path to file. If set, the json.dumps() of the saved_game is written to that file.
- output_mode (str, optional) – Optional. The mode to use to write to the output_path (if provided). Defaults to ‘a’
Returns: A game in the standard format used to saved game, that can be converted to JSON for serialization
Return type: Dict
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diplomacy.utils.export.
from_saved_game_format
(saved_game)[source]¶ Rebuilds a
diplomacy.engine.game.Game
object from the saved game (pythonDict
) saved_game is the dictionary. It can be built by calling json.loads(json_line).Parameters: saved_game (Dict) – The saved game exported from to_saved_game_format()
Return type: diplomacy.engine.game.Game Returns: The game object restored from the saved game
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diplomacy.utils.export.
load_saved_games_from_disk
(input_path, on_error='raise')[source]¶ Rebuids multiple
diplomacy.engine.game.Game
from each line in a .jsonl fileParameters: - input_path (str) – The path to the input file. Expected content is one saved_game json per line.
- on_error – Optional. What to do if a game conversion fails. Either ‘raise’, ‘warn’, ‘ignore’
Return type: List[diplomacy.Game]
Returns: A list of
diplomacy.engine.game.Game
objects.